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Vol. 31 No. 2 (2023): Vol 31 No 2 (2023)
Vol. 31 No. 2 (2023): Vol 31 No 2 (2023)
Editor
Ivana Bolanča Mirković
DOI:
http://dx.doi.org/10.25027/agj2017.28.v31i2
Published:
2023-11-01
Original Scientific Papers
Rendering process and methods for creating stylized and photorealistic computer-generated 3D characters for video games development with their comparison
Andrej Jandrić, Tibor Skala, Marko Maričević, Lara Horvat
45-56
PDF_01
Identification of Polymer of Counterfeit Documents
Galeković Jasna, Marinović Veronika, Ledić Andrea
57-62
PDF_02
Research Avenues on use of Augmented Reality in Education
Laxmi Sapkal, Syed Aleem
63-74
PDF_03
Latest trends in signatures and signature fraud detection
Andrea Ledić
75-83
PDF_04
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